Session "SDSs for Children"

Participants: Okko, Philipp, Hendrik, ??later: David

(some) notes taken by Timo

types of applications

  • Conversation as an end in itself?
  • Interactive Storytelling (cmp. Interactive Audiobooks, work by Niklas Röber)
  • reflecting the own day (very important for children)
  • touch-sensitive picture books ("where is the birdy?", "oh that's the birdy?", "that's not a bird, is it?")
  • mediator & tutor for autistic children

dialog-system enabled toys

  • include avatars when playing in a group? (problems of group dialogue)
  • children talk to teddy bears, why not have the teddy bear answer?
    • toys should be empathetic (empathy is an important learning goal for young children)
  • serious games (teaching/tutoring applications)

child-specific requirements

  • SDS must be fun to interact with; must be engaging
  • child language is different → system's behaviour must be appropriate to the child's abilities (turn-taking, vocabulary, utterances, ...)
    • what is the modelled age of the system? child-like, adult-like?
  • improve language competence? → not necessary (according to the parents in the session -- however, they may be slightly non-representative parents)
  • improve interaction competence / social competence
    • ok, but playing/interacting with guardians or other children is always much better
  • virtual agents vs. real toys
  • children are very robust, so errors in system interaction are unlikely to inhibit the child's learning
  • some of the requirements are similar to stroke or Alzheimer's patients

Edit this page -- TimoBaumann -- 06 Oct 2012
 
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